So we're looking for someone who loves a challenge and is prepared to make decisions on the daily. The work will not be easy but brain challenging and will require efficient and productive programmers to make the deadlines.
The project is atypical and of quite large scale, we are currently building up our team. Work hours are flexible but we require a certain standard of consistency and efficiency. We work remotely, we encourage useful and friendly discourse and are a happy team. We're looking to hire for no less than 6 months to a year, we won't consider any short-term applications. Preferably full-time, part time is still acceptable if the programmer is open to turning full-time in the future. Vast experience in C# (patterns and optimizations included), with Unity specific tips and tricks knowledge.Ĭomfortable and confident in a leading position, able to take charge and lead by example.Ģ senior programmers: one to focus mainly on networking and one on gameplay, with overlap when needed.ġ consultant programmer: to assist with optimisations, systems and any other needed help. Good knowledge of all Unity mechanisms (physics, UI, animations.). Please note that these are our requirements for the job: I set up a singleton in my CharacterStats script so I can access values easily from my HealthPotion script.
UNITY 3D RPG GAME CODE
Every aspect of the game and the necessary code structure and systems have been analysed and compiled into these documents. I made a couple of adjustments to my script and got rid of the game object in my HealthPotion script entirely: 1. Extensive technical documentation has been prepared to ensure a smooth introduction of any programmers to the job.
We're building an NFT connected game and are looking to hire senior Unity 3D, C# programmers to develop the game. We're mostly within 2-3 hours of CET and are currently registering in Portugal as a brand. We're a small multinational team originating from across the world (France, UK, Portugal, Canada, Dubai and more).